
Five-Star Dinner – The talent’s effect is not limited to healing effects. Living Armour – May help your limited source of magic armour. Picture of Health – Compliments well with this build since you’re going to max warfare. Opportunist – The usual first talent of most melee based build. Points in geomancer will increase its damage. Petrifying Touch – An effective crowd control tool. Adrenaline – You usual emergency source of AP. Even a single point in hydrosophist provides generous amount of magical armour. Armour of Frost – The only source of magic armour in your arsenal. Rain – Complements well with turn to oil skill from geomancer.
Bone Cage – The more dead bodies around, the better armour that you can get.You won’t have any problem dealing thousands of damage using Reactive Armour, since the build has a lot of skill for building up physical armour. It deals 25% physical damage, base on your current physical armour. Reactive Armour – The most powerful skill in your possession.Partner it with rain and you can have a bountiful source of oil surface at will.
Turn to Oil – This will compliment your oily carapace skill. Oily Carapace – This skill will provide you massive amount of physical armour as long as you have large oil surface. You’ll get more the higher the geomancer ability is. Fortify – Your basic source of physical armour. Heart of Steel – Lets you generate physical armour each turn.ĭecember 9th Is National Pastry Day Geomancer Skills. For 2AP, the damage is above average in mid-range and can set atrophy status. Tentacle Lash – A powerful skill for strength and warfare based build. So make sure your target doesn’t have any physical armour first before casting it. Chicken Claw – An overpowered skill that can turn your enemy into a helpless chicken. Bull Horns – Let’s you rush in to your enemies multiple times and can make them bleed. Thick of the Fight – Massively increases your damage based on how many enemies are around. Guardian Angel – Let’s you protect allies by redirecting 50% of damage received to your character. Challenge – Use it on a dying enemy before dealing that final blow. Whirlwind – A good AOE skill that deals physical weapon damage. This will protect your non-tank characters. Provoke – Get this since your character is a tank. Be careful since the skill can ignite surface turning oils into a sea of flame. Deflective Barrier can increase physical armour as well. This skill is seriously fatal to archers since basically they don’t have much defense compared to fighters and tanks. Deflective Barrier – An anti archer skill (works on some spells as well). Blitz Attack – Not the best but it’s a good gap closer. Crippling Blow – For making an enemy stay at their place. Bouncing Shield – This skill can deal massive damage as long as you have good shield and high warfare. Battle Stomp – Hits multiple enemies, can clear surfaces and clouds, but more importantly, it can knockdown multiple enemies. This allows you to reflect received damage to your attacker. Retribution – If you can get some from items, then better. Hydrosophist – Hydrosophist has the ability that increases magic armour. Necromancer – Getting necromancer ability will increase your survival thanks to its life steal bonus.
Scoundrel – You need this for the purpose of unlocking Adrenaline. Polymorph – Polymorph provides the best offensive skills for this build. Geomancer – Multiple skills for massively increasing your physical armour comes here. Warfare – Max this to unlock all the skills needed for the build as well as to increase physical damage and health via Picture of Health. Wits – Not a priority but it’s good to get some for initiative. You still need to assign some to memorize all the needed skills. Memory – Although you won’t be needing much. Get enough constitution in order to equip the best shields in the game. Constitution – Equipping a high level shield requires constitution. Strength – The build’s main attribute is strength which allows it to deal reasonable weapon damage. Petrifying Touch will also benefit from this build’s geomancer ability. Once per turn, physical damage causes the Contamination armor to shoot a toxic projectile in the direction its wearer is facing.Dwarves has a natural high survivability thanks to Sturdy talent.
(Set Bonus) Rooting Corruption: Increase poison resistance by 75%. Killing the target heals you and reset all cooldowns. (Set Bonus) Devourer's Slumber: At the start of combat, a random enemy will be marked. Vulture's Prayer, Devour a corpse to heal and increase damage by 15%.An aura of fiery charm surrounds the wearer. Set Bonus: The Captain's capricious mastery is restored with a complete set, boosting the armour's level to 8.